AESTHETICS FOR BIRDS

Aesthetics and Philosophy of Art for Everyone


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IS COMMANDER SHEPARD FEMALE? DETERMINING CANON IN VIDEO GAMES

shepard.jpg

variations on Commander Shepard from Mass Effect 3

What follows is a post in our JAAC x AFB collaborative series, where we highlight articles from the Journal of Aesthetics and Art Criticism. This post features Marissa D. Willis’ recent paper, “Choose Your Own Adventure: Examining the Fictional Content of Video Games as Interactive Fictions“.

“Video games don’t tell stories,” he told me. “They’re just games.”

So said a friend of mine when I told him I was writing about video games as works of fiction. And despite his mansplaining my own topic to me, my friend was giving voice to the very problem which I hope to address. Despite the fact that more people are playing video games these days than ever before, and game makers continue to create more inventive and engaging narrative works every day, my friend is not alone in his opinion. Continue reading


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IMAGINATION, TRANSPORTATION, AND MORAL PERSUASION

What follows is a guest post by M. B. Willard, a metaphysician with an aesthetics problem. She is Assistant Professor of Philosophy at Weber State University.

Imagine becoming adrift in a novel in the way often described by avid readers: You’ve become lost in the book. Perhaps you’ve become so engrossed that your coffee grows cold, neglected on the table beside you. Perhaps you’ve lost track of time, to be startled when the clock chimes. Perhaps the story is deeply sad, and you spend the rest of the day in a mild malaise. Perhaps the story’s protagonist struggled in abject poverty, and you come away believing that while of course the story is made up, people really do live like that, and you resolve to increase your annual contributions to charity.

(Or perhaps you watched Star Trek; you spend the rest of the day mildly keyed up against injustice, and rebuke the man in front of you at Starbucks when he is rude to the barista. No judgment, Walter Mitty.)

You’ve been transported (cf. Gerrig 1993); through fiction, you’ve visited a new world, and you’ve returned somewhat changed. Continue reading