Pinball isn’t just bells, bumpers, and high scores. Philosopher Mark Silcox looks at why the game still has such a hold on us, exploring the odd pleasure of being drawn into the little world under the glass while chasing a very real silver ball. Continue reading →
January 26, 2023 by Aesthetics for Birds 2 Comments
The context of gameplay, the enchanting interactive and immersive effects, plays a role in limiting rationality and enabling exploitation. Continue reading →
October 27, 2020 by Aesthetics for Birds 21 Comments
Is it ever morally wrong to commit violent or immoral acts in a video game? Is it ever morally wrong to harm a photograph? Yes. Let me explain why. Continue reading →
This year marks the end of the second decade of the 2000s. In honor of this, we thought we’d take a look back at our decade with an end-of-year series. The internet loves lists, especially year-end ones, and we’ve been feeding that love a little bit this December. We have hosted six lists of expert Decade-Best picks, including movies, games, writing, TV, music, and art. Our previous experts have been philosophers and other academics whose work concerns these topics, and people working in/on the relevant media. Today, we have a slightly different theme. Our experts are our own Aesthetics for Birds staff, and they’ll be giving their Top Ten lists across all media and genres, no restrictions (though with some extra effort to include stuff in categories not already covered). It’s art and aesthetics in the broadest possible sense. So without further delay, let’s see this decade’s top aesthetic offerings. … Continue reading →