Aesthetics for Birds

Aesthetics and Philosophy of Art for Everyone

April 27, 2016
by Aesthetics for Birds
0 comments

ASA Funds Workshop on the Philosophy of Games

 ASA Funds Workshop on the Philosophy of Games The Board of Trustees of the American Society for Aesthetics has approved funding up to $5,000 in support of the Workshop on the Philosophy of Games, to be held October 14-15, 2016, in Salt Lake City. Conference Organizers are C. Thi Nguyen (Utah Valley University) and Brock Rough (University of Maryland). The conference will explore a variety of issues: What are games? What is their value? Can games be artworks or possess aesthetic value? Are there ethical  issues that arise with game play? The CFP is here. DEADLINE for paper submission: July 1, 2016 As more information becomes available, it will be posted on the ASA web site and ASA Facebook pages. The conference will feature ten presentations, in a round-table workshop format. Travel funding reimbursement of $500 will be offered for each paper, with one $1000 travel grant for the best graduate … Continue reading

February 13, 2014
by Aesthetics for Birds
4 Comments

Why Video Games in Art Museums Still Aren’t Art

What follows is a guest post by Brock Rough. Brock is a graduate of Northern Illinois University (2010, MA in Philosophy), and currently a PhD Candidate at the University of Maryland, College Park, Department of Philosophy. His research focuses on the art status and ontology of videogames, their role as a test case for theories of art, and the ontology and intersection of games and art. Before pursuing philosophy, Brock spent several years working as a portrait painter. Videogames are a massive cultural phenomenon. They have come far from the early days of Pong, Pac-Man, and Super Mario Bros. to become productions with Hollywood blockbuster-sized budgets and sales records, like the Call of Duty, Madden NFL, and Grand Theft Auto series’. With such popularity, it was inevitable that some would begin to question the art status of, at least some, videogames. And for some, the issue has been put to rest by the recent inclusion of videogames in … Continue reading